OshKosh De-Icing Simmulator

OshKosh gives away a vr training simulator with each de-icing truck they sell.

As a creative director and technical artist, I took on the task of designing the game by meticulously translating the manual’s relevant actions into a comprehensive Adobe XD document. I set up and rigorously tested the interface for custom joysticks, ensuring a seamless user experience. My role also involved programming and troubleshooting blueprints to optimize game functionality. Additionally, I created the final liveries and organized them into interchangeable packs, allowing for customizable gameplay.

Programs used

  • Unreal Engine 4
  • Substance Painter
  • Autodesk 3D Studio Max
  • Adobe Photoshop
  • Adobe XD