




OshKosh gives away a vr training simulator with each de-icing truck they sell.
As a creative director and technical artist, I took on the task of designing the game by meticulously translating the manual’s relevant actions into a comprehensive Adobe XD document. I set up and rigorously tested the interface for custom joysticks, ensuring a seamless user experience. My role also involved programming and troubleshooting blueprints to optimize game functionality. Additionally, I created the final liveries and organized them into interchangeable packs, allowing for customizable gameplay.




Programs used
- Unreal Engine 4
- Substance Painter
- Autodesk 3D Studio Max
- Adobe Photoshop
- Adobe XD
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