About Me

I am a seasoned creative professional with over 15 years of diverse experience spanning media, communication, and the arts. I have strong problem-solving skills, innovative thinking, and a detail-oriented approach that excels in a collaborative environment.

A graduate of the University of Kansas, I combine artistic talent with a practical mindset, always seeking to make a positive impact. I am eager to explore new paths, develop skills, and embrace the future with enthusiasm.

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Connecticut Children’s Medical Center Wilderverse – Waterfall Level

During my career, I have been responsible for creating visually arresting 3D assets for game development and interactive applications, and interactive scripting. Beyond interactive and game projects, I have also extensively worked on motion graphics and animation projects that have been used in a variety of contexts, from marketing campaigns to educational materials. This diversification has equipped me to understand and adapt to different project needs swiftly, ensuring a seamless workflow and timely delivery without compromising on quality.

My skills include proficiency in industry-standard software like 3D Studio Max, V-Ray, Unity, Unreal, and the Adobe Creative Suite.

This experience has honed my ability to work closely with multidisciplinary teams, including artists, animators, and programmers, to realize a unified creative vision. I also bring to the table strong problem-solving skills, a keen eye for detail, and the ability to work under tight deadlines. I pride myself on being able to solve technical and artistic challenges, producing work that not only meets but often exceeds project specifications.

Email: marshall.miller.3d@gmail.com

LinkedIn

Case Studies

Animation/Interactive

Dimensional Innovations, Shawnee, KS November 2016 – 2023 Creative Technologist. Unity developer, 3d generalist, and motion graphics artist for location-based interactive experiences. Created Interactive installations for museums, major league stadiums, corporate headquarters, and more using Unity. Duties included Unity c# Scripting, animation, environment, editing, 3d modeling, preproduction, previsualization, video content, videography, estimating, research and development, concept art and development, game design, and rotoscoping.

Bazillion Pictures, Kansas City, MO January 2003 – 2015 Animation Generalist Project lead on television, web, motion graphics, and interactive projects. Skilled with 3D studio, Particle Flow, After Effects, and Photoshop, Premiere. Experience with materials and texturing, uvw mapping, effects, modeling, and animation. Additionally, some experience with rigging and lighting. Assisted in maintaining studio equipment and network. 

Contract Film/Video

Earthwork, Lawrence KS May 2008 – Aug. 2008 Previsualization Specialist Previsualization stills and Storyboards for the motion picture.

JCCC, Overland Park, KS August 2002 – 2003 TV Studio Aide Camera operator (television) for the studio; assist in setting and striking sets; operate video records and dubbing equipment, and perform other duties as assigned. 

Unsolved Mysteries, L.A., CA August 1999 – August 1999 Production Assistant. ”Bordeaux Murder” 1999 Production Assistant – Television Series, Director, David Massar Producer, Don Poquette. Setup and struck lighting, extra, general PA duties. 

C.S.A.: The Confederate States of America, Lawrence KS – August 1999 Computer Animator PA duties and Computer Graphics for faux commercial spots.

Nickreations, Lawrence, KS January 1999 – January 2000 Lead animator. Designed and constructed sets, and latex fixtures for puppets. Lead animator of stop-motion puppets. Undergraduate Student Film (3rd place student winner KC Jubilee, 3rd place winner of KAN film festival Open division, Original category), Director, Nick Kral. 

Samurai, Lawrence, KS October 1999 – December 1999 Filmmaker. Undergraduate Student Film. Made a stop-motion short. Animated – photographed puppets on film and computer. Designed sets, characters, and costumes. Edited footage via computer.

Interactive Reel

Motion Graphics Reel

Animation Reel

Honors & Awards

THEA Winner: “The Jump” – Evel Knievel Museum

District 9 Winner: “The P3 Experience” – Special Effects – Propaganda 3
issuer AAF ADDY Awards – District 9 (regional)
January 2011

Silver: Attack of the Undead Sheep – Digital Advertising – Advertising and Promotion Game – SHS
issue Kansas City AAF ADDY Awards
January 2013

Silver: Bazillion “Chocolate Milk Adventure”– Self-Promotion Interactive – Bazillion Pictures/Propaganda 3
issue Kansas City AAF ADDY Awards
January 2011

Gold: Propaganda3 “The Insidious Tank Game” – Special Effects Internet – Propaganda 3/Bazillion
Kansas City AAF ADDY Awards
January 2010

Gold: Halloween Game Self Promotion – Interactive Media Online Games – Bazillion Pictures/Propaganda 3
Kansas City AAF ADDY Awards
January 2008

Gold: Cadbury Schweppes “Snapple.com” – Animation and Special Effects – VML
Kansas City AAF ADDY Awards
January 2008

Education

The University of Kansas
BGS, Film
1997 – 1999

See My Resume on Linkedin or Creative Heads or email me at marshall.miller.3d@gmail.com